28+ years of experience, serving game developers and publishers


A few references


Services to studios & publishers

Whether it is a game under development or already published, I can assess its strengths and weaknesses and suggest practical improvements. I can also apply my analytical skills to level design thanks to my broad experience in that field.

I can handle for you all your game design needs for a given project - concept, story, full game design document, detailed level design - and ensure the homogeneity of its various components,

or ...

I can contribute to your game design effort on specific points only, such as onboarding or economic design.

Master classes and workshops are intensive sessions where I have condensed all my expertise and experience. They are not theoretical, they deal with practical issues game designers are facing.


My Master classes  and workshops target game and level designers, producers and design leads. Their format is adapted to studio but I also offer versions for higher education schools.


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